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NPC Generator

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Advanced [show]


Thamior Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries a battered falchion and tarnished scimitar as well. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Shepherd profession.

History: The child of a Shepherd, who enjoyed hunting, Thamior was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Thamior Withrethin, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Investigation +4, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2000 gp. Aquamarine (400 gp). Obsidian (12 gp). Pink pearl (40 gp).


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: Adran was raised in a hard working conservative environment. In his 12th year, his parents were killed by a dire rats raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Adran Xistsrith, Male Elf Wizard 14
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 10 (+0)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Sard (60 gp). Rock crystal (60 gp). Amethyst (50 gp). Tourmaline (50 gp). White opal (1200 gp). Amber (50 gp). Jade (50 gp). Black opal (1200 gp). Zircon (60 gp). Blue star sapphire (1200 gp). Lapis lazuli (16 gp). Silver pearl (50 gp). Chalcedony (60 gp). Pink pearl (50 gp). 1 Medium magic item.


Social Check DCs


Lucan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black cloak. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lucan took refuge in the large cave and found the beat up greataxe and armor he uses now. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Rich, Nature. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Lucan Amastacia, Male Elf Wizard 14
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 47 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Orc, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 200 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver ewer (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Medium magic item.


Social Check DCs

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