Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Weaver, who enjoyed hunting, Adran was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Adran began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of gnolls; and revenge
Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature, Enemies. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 300 pp. Deep blue spinel (800 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy red pantaloons and a white scarf. His hair is always cut to a buzz. His eyes are a pleasant gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Doctor.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Passionate, Persistence. Bonds: Immigrant, Job, Slave. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 35 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: Brown-green garnet (90 gp). Jasper (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Guard does. He has moderate length chestnut hair. He has several tiny ruby earrings on each ear.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Aerdeth hails from a village terrorized by goblins. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Guard like his father before him.
Motivation: Further expansion of business; and many goblins want him driven away
Flaws: Insane, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Star rose quartz (80 gp). Violet garnet (500 gp). 1 Minor magic item.
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