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NPC Generator

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Lvl.
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Seed

Advanced [show]


Aerdeth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Aerdeth Meliamne, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 3000 gp. Tiger eye turquoise (15 gp). Hematite (15 gp). Tourmaline (160 gp). Emerald (1300 gp). Brown-green garnet (160 gp). Freshwater pearl (15 gp). Brown-green garnet (160 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Uthemar Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. His long white hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Greedy, Disease. Bonds: Rich, Military. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Uthemar Horineth, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 15 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +5, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 3000 gp. Rhodochrosite (13 gp). Sardonyx (30 gp). Golden yellow topaz (600 gp). Zircon (30 gp). Chalcedony (30 gp). Star ruby (1100 gp). Freshwater pearl (13 gp). Aquamarine (600 gp). Banded agate (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Naal Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His golden hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Merchant in town.

History: Born to a Locksmith, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naal took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Naal Iathrana, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 19 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Medicine +6, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 100 pp. Chrysoprase (50 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Azurite (15 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Golden pearl (140 gp). Malachite (15 gp). Chalcedony (50 gp). Rich purple corundum (1000 gp). Amethyst (140 gp).


Social Check DCs

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