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NPC Generator

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Advanced [show]


Thamior Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler

Voice: German accent

Attributes [hide]

Thamior Erenaeth, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 2000 gp. Star rose quartz (70 gp). Brown-green garnet (80 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Berevan, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Erevan was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Weaver. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Erevan Berevan, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. Moss agate (4 gp). Obsidian (4 gp). Malachite (4 gp). Obsidian (4 gp). Red spinel (130 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Enialis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Elf supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up sword and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer, Nature. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Enialis Teinithra, Male Elf Wizard 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 62 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp.


Social Check DCs

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