Arannis Hanali, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His golden hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Disease, Shy, Insane, Insomniac. Bonds: Poor. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 15 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. Lapis lazuli (7 gp). Violet garnet (1600 gp). Peridot (20 gp). White opal (1000 gp). Aquamarine (1600 gp). Peridot (20 gp). Malachite (7 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. He has green eyes and a white hat with a grey feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.
History: Halimath was born in the west. At a young age he loved to build and create. Halimath was born on a far western island where he grew up under the tutelage of his father, an expert Ruler. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and a deep hatred of gnolls
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 100 pp.
Azaki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. His blonde hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and to be a miner again
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 72 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

