Hadarai Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a black costume with the symbols of the four houses of cards on his torso. He has wavy chestnut hair. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Bricklayer, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 38 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Rose (30 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Aquamarine (200 gp). Emerald (1100 gp). White pearl (50 gp). Carnelian (30 gp).
Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Greedy. Bonds: Military, Rich, Adventurer. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp.
Thervan Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He has styled his blonde hair well, parting it to the left. His eyes are a pleasant brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Elves.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Racist. Bonds: Slave, Immigrant, Poor. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 40 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Sapphire pendant on gold chain (700 gp). A silver and pearl hairclip (70 gp). Gold and topaz bottle stopper cork (1600 gp).
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