Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Spice Merchant. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 17 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Blue quartz (15 gp). Freshwater pearl (15 gp). 1 Minor magic item.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. He has amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Mayor, Aramil learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. He keeps his brown hair in a flapper bob. His green eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Bricklayer, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has worked as a Cartwright like his father before him.
Motivation: He wants to get laid; and wants a kiss
Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 36 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 3000 gp. Moss agate (11 gp).
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