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Uthemar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. This hazel eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with singing.

History: He was born into a rich family. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Artistic, Logical. Bonds: Rich, Job. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Uthemar Mellerelel, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Banded agate (7 gp). Rhodochrosite (7 gp). Violet garnet (300 gp). Jet (140 gp). Obsidian (7 gp). Sardonyx (60 gp).


Social Check DCs


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and red tie. He carries a battered monstrous two handed axe and tarnished hammer as well. His long brown hair reaches down to his waist. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adran was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Adran Mellerelel, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 14 (+2)9 (-1)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Druidic, Infernal, Giant, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold and ruby ring (7000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is short and golden. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Uthemar Wasanthi, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. Silver comb with moonstones (400 gp). A roughly beaten golden orb (50 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs

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