Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has shaved his head bald. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Military, Immigrant. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 38 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Ignan, Orc, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (160 gp). A roughly beaten golden orb (160 gp).
Adran Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a grey and yellow robe with the hood down. With bright black hair and a scraggly beard. His violet unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he is wracked by social anxiety
Flaws: Disease, Antagonistic, Fearful, Mundane. Bonds: Slave. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic, Dwarven, Aquan
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp.
Beiro Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut jaggedly and amateurishly. This amber eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: To be a Roofer again; and money/treasure
Ideals: Professionalism, Artistic. Bonds: Attractive, Job, Rich. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Goblin, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Golden circlet with four aquamarines (6000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).
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