Uthemar Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Uthemar was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Persistence, Artistic. Bonds: Adventurer. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 6 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Red spinel (130 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Onyx (30 gp). Jasper (30 gp). Alexandrite (800 gp). Rock crystal (30 gp).
Heian Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is cut jaggedly and amateurishly. This brown eyed westerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Heian hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered painting. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted, Artistic. Flaws: Secretive, Antagonistic. Bonds: Enemies. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 50 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal, Ignan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Alexandrite (800 gp).
Gennal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long white hair reaches down to his waist. He has hazel eyes and a green hat with a blue feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: He got into the Spice Merchant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Adventurer, Family. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 11 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Black pearl (800 gp). Alexandrite (800 gp). Violet garnet (800 gp). Moss agate (12 gp).
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