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NPC Generator

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Advanced [show]


Theren Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black armored body suit, with a simple tan line shooting up and back down. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Theren Dalanthan, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 15 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (40 gp). Jeweled electrum ring (6000 gp).


Social Check DCs


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports yellow clothing, slightly heavier than average wear. His black hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Naal was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Naal Amakiir, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 50 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 36000 sp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Brewer uniform. He carries a battered warhammer and tarnished nunchaku as well. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aerdeth took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has drifted from career to career and currently works as a Brewer.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Nature. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Aerdeth Ofandrus, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +7, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 500 pp.


Social Check DCs

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