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NPC Generator

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Advanced [show]


Dreali Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Shy. Bonds: Nature, Rich. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Dreali Teinithra, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 77 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Blue quartz (12 gp). Blue star sapphire (1000 gp). Chrysoprase (50 gp). Coral (50 gp). Aquamarine (700 gp). Banded agate (12 gp). Deep blue spinel (700 gp). Sard (50 gp). Aquamarine (700 gp). Black star sapphire (1000 gp).


Social Check DCs


Erevan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his quarterstaff ready. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Guardian, Immigrant. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Erevan Ofandrus, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 9 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 14 (+2)17 (+3)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 100 pp. Black pearl (1000 gp). Black pearl (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a wide-brimmed hat to cover his moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of brigands once and for all.

History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he seems to be bored by most things

Flaws: Secretive, Mundane. Bonds: Enemies, Family, Slave. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Aramil Holimion, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +7, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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