Aust Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 59 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp.
Halimath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many red ritualistic tattoos. He prefers to wear black pants and tee shirts. His silver hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: Born in the west to a Mayor, Halimath learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 14 years.
Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to elven people
Ideals: Artistic, Impeccable. Flaws: Racist. Bonds: Job, Nature. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. His skin is flawless and his green eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Mentor. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp.
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