Galinndan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Galinndan was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Flaws: Addict, Racist. Bonds: Rich, Military, In love, Debt. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 78 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 600 pp. Tiger eye turquoise (15 gp). Deep blue spinel (400 gp). Moonstone (60 gp). Red garnet (100 gp). Golden yellow topaz (400 gp). Malachite (15 gp). Smoky quartz (60 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).
Naill Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a violet coat over a green low-cut shirt, and a broad hat upon his head. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.
History: Born in the west to a Merchant, Naill learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Addict. Bonds: Attractive, Job, Debt. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 15 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. Bloodstone (60 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (16 gp). Alexandrite (900 gp). Blue quartz (16 gp). Black star sapphire (800 gp).
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair up. His brown eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Naill was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Persistence. Flaws: Secretive. Bonds: Immigrant, Poor, Adventurer. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Jeweled anklet (4000 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (900 gp).
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