Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a brown coat with white slacks. His hair is white and very short. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Farmer and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Professionalism, Athletic. Flaws: Shy, Disease. Bonds: Family. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 62 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Golden yellow topaz (400 gp). Eye agate (7 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Banded agate (7 gp). Sard (20 gp). Aquamarine (400 gp). Black star sapphire (1600 gp).
Carrie Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his longbow ready. He wears a wide-brimmed hat to cover his moderate length white hair. His violet eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Performer in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 24 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Eye agate (4 gp).
Naal Raethran, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a greatsword. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are gray and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the large cave and found the beat up greatsword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Persistence. Flaws: Secretive. Bonds: Rich, Nature, Job. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Red-brown spinel (50 gp). Banded agate (11 gp). Violet garnet (1300 gp). Black opal (800 gp). Deep blue spinel (1300 gp). Jet (50 gp). Rhodochrosite (11 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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