Efferil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and curly. His eyes are blue and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Armorer. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his father. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To share knowledge with the world; and expand his business
Ideals: Logical. Bonds: Adventurer, Job, Immigrant, Guardian. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Star rose quartz (50 gp). Black pearl (400 gp). Jet (130 gp). Red-brown spinel (130 gp). Deep green spinel (130 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.
Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown armored body suit, with a simple black line shooting up and back down. His tied-back hair is chestnut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Adran has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world.
Flaws: Sensitive, Secretive, Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 1 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 22000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Berevan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky black painted plate armor. His hair is golden and curly. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich eastern family. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Joker, Logical. Bonds: Attractive, Religious, Rich. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Alexandrite (900 gp). Citrine (50 gp). Obsidian (7 gp). Deep green spinel (120 gp). Golden pearl (120 gp).
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