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Arannis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean yellow cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His blonde hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Arannis hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Joker. Flaws: Secretive. Bonds: Slave, Enemies, Attractive. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Arannis Ariessus, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Obsidian (12 gp). Rose (80 gp). Iolite (80 gp). Chalcedony (80 gp). Blue quartz (12 gp).


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Aelar's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Bonds: Rich, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Aelar Floshem, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. A necklace of small pink pearls (6000 gp). Gold music box (3000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a fancy tan suit. His clothes are grease stained in places. His white hair is knotted and matted. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Varis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Adventurer, Family. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Varis Ilphelkiir, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp.


Social Check DCs

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