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NPC Generator

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Advanced [show]


Dayereth Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: Dayereth was raised in a hard working conservative environment. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Has a crush, Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Dayereth Hanali, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 100 pp. Jeweled gold crown (8000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1400 gp). Gold music box (3000 gp).


Social Check DCs


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Aramil will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Aramil Horineth, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 9 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Aquamarine (1200 gp). Sardonyx (60 gp). Blue quartz (5 gp). Hematite (5 gp).


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His red hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Mentor, Adventurer. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Uthemar Ofandrus, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 57 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: Azurite (14 gp). Rhodochrosite (14 gp). Violet garnet (1500 gp). Red garnet (150 gp). Brown-green garnet (150 gp). Moonstone (40 gp). Lapis lazuli (14 gp). Eye agate (14 gp). 1 Medium magic item.


Social Check DCs

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