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NPC Generator

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Lvl.
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Advanced [show]


Naill Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey leather gloves, a grey jacket, and tight pants. With a patchy golden beard and wild golden hair. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Naill was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naill took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Persistence. Flaws: Ugly, Cynical. Bonds: Slave, Nature. Occupation: Servant

Voice: American accent

Attributes [hide]

Naill Erenaeth, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 46 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Golden yellow topaz (1500 gp). Fiery yellow corundum (900 gp). Coral (120 gp).


Social Check DCs


Theren Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. He has a moderate pudge and is not very fit. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Theren took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Theren Raethran, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 5 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)11 (+0) 11 (+0)19 (+4)
Skills Deception +8, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Azurite (6 gp). Jade (70 gp). Black pearl (600 gp). Black star sapphire (1100 gp). Blue-white diamond (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His brown eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Immeral Mellerelel, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Blue quartz (6 gp). Rose (70 gp). White pearl (70 gp). Moss agate (6 gp). Malachite (6 gp). Sard (70 gp). Iolite (70 gp). Eye agate (6 gp). Alexandrite (800 gp). Iolite (70 gp). Violet garnet (800 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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