Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears baggy brown pantaloons and a tan scarf. He has a hunchback. His black hair has been sun bleached extensively. His ears are large.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Elves.
History: Naal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has worked as a Tailor like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Hedonist, Racist. Bonds: Job. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 47 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 6000 gp. Black pearl (700 gp). Blue quartz (10 gp). Smoky quartz (60 gp). Citrine (60 gp). Aquamarine (700 gp). Onyx (60 gp). Violet garnet (700 gp). 1 Medium magic item.
Naill Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears a tan vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a nunchaku. His hair is golden and curly. His eyes are likewise green.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Fire opal (1500 gp). Peridot (30 gp). Iolite (30 gp). Citrine (30 gp).
Adran Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple tan robe with green stripes complete with hood. His auburn hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: Retire the richest man in the west.
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Attractive, Nature. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 52 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
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