Azaki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'11" and wears a black deerstalker hat and black clothes. He has a long white beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Rich, Family. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Aquamarine (1500 gp).
Immeral Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His hair is chestnut and very short. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Immeral studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Hadarai Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and obtaining odd cultural elven artifacts is his passion
Flaws: Antagonistic, Shy, Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 3d10-1, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Amber (150 gp). Obsidian (8 gp).
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