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NPC Generator

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Advanced [show]


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his music dream.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Adventurer, Rich, Family. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Uthemar Meliamne, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +5, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Pink diamond (4000 gp). Moss agate (10 gp). Peridot (80 gp). Black star sapphire (1400 gp). Golden yellow topaz (400 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Efferil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His golden hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Philantrophist. Flaws: Fearful, Disease. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Efferil Cithreth, Male Elf Wizard 14
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 79 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)19 (+4) 10 (+0)15 (+2)
Skills Athletics +6, Medicine +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan, Giant, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444433200

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Old masterpiece painting (1700 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). An abacus with copper, silver and gold markers (90 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the four houses of cards on his torso. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naeris took refuge in the ruined castle and found the beat up club and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and sabotage a competitor

Ideals: Extrovert. Flaws: Disease. Bonds: Nature, In love, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Naeris Arnuanna, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome, Druidic, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 1000 gp. Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Fiery yellow corundum (1100 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs

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