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NPC Generator

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Advanced [show]


Soveliss Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of magic around his neck, and a longbow on his belt. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Soveliss Erenaeth, Male Elf Wizard 13
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 24 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 500 pp. Peridot (40 gp). Alexandrite (1000 gp). Black opal (600 gp). Obsidian (9 gp). Sardonyx (40 gp). Smoky quartz (40 gp). Hematite (9 gp). Alexandrite (1000 gp). Jade (70 gp). Jet (70 gp). Silver pearl (70 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and blonde. He has hazel eyes and a grey hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Baker, who enjoyed hunting, Immeral was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up mace and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Entrepeneur, Gifted, Logical. Flaws: Insane. Bonds: Nature. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Immeral Holimion, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Old masterpiece painting (1400 gp). Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (150 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (2000 gp).


Social Check DCs


Naal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light black in addition to tight pants. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Naal studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Immigrant, Adventurer, Debt. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Naal Wasanthi, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)20 (+5) 15 (+2)14 (+2)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Gnome, Sylvan, Draconic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444332000

Possessions: 100 pp. Fire opal (1300 gp). Sardonyx (60 gp). Banded agate (4 gp). Zircon (60 gp). Sardonyx (60 gp). Alexandrite (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs

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