Nim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: Gifted from a young age, Nim studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Berevan, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his golden hair. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Azaki studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 18 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 1 Minor magic item.
Efferil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to hide his balding. His gray unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.
History: Efferil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

