Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a yellow coat over a tan low-cut shirt, and a small hat upon his head. His brown hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.
History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He left for the south, certain he would find work there.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich, Immigrant. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Lapis lazuli (4 gp). Moonstone (30 gp).
Vanuath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears a green Stetson hat and green clothes. His hair is black and very short. His eyes, though not visible through his cowl, are blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Vanuath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Antagonistic. Bonds: Military, Adventurer, Job, Family. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 21 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 5000 gp. Star ruby (1300 gp). Aquamarine (700 gp). Rock crystal (70 gp). Brown-green garnet (100 gp). Aquamarine (700 gp). White opal (1300 gp). Blue quartz (6 gp). Carnelian (70 gp). 1 Minor magic item.
Erevan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He also hits on women, regardless of circumstances.
History: He was born in the east. He worked as a nervous Merchant and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Bonds: Job, Has a crush, Immigrant, Family. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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