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NPC Generator

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Uthemar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. With a patchy brown beard and wild brown hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Teinithra, Male Elf Wizard 13
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)10 (+0) 19 (+4)9 (-1)
Skills Acrobatics +8, Medicine +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Banded agate (14 gp). Onyx (80 gp). Hematite (14 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs


Aramil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Sylvaranth, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Canary diamond (2000 gp). Red garnet (160 gp). Pink pearl (160 gp). Deep blue spinel (600 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Immeral Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His hair, while still mostly black, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Religious, Nature. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Immeral Mellerelel, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp. Freshwater pearl (14 gp). Star ruby (1200 gp). Golden pearl (40 gp).


Social Check DCs

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