Dreali Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His blonde hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Religious, Adventurer, Job. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 20 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Zircon (50 gp). Amethyst (110 gp).
Arannis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. His moppish red hair is in a traditional bowl cut. He has blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: Arannis was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: To be a Fletcher again; and sabotage a competitor
Ideals: Logical. Bonds: Nature, Family, Job. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp.
Caeldrim Berevan, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a black vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.
Personality: Caeldrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is an amazing painter.
History: The child of southern immigrants he idolized his father. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Golden circlet with four aquamarines (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

