Adran Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears black leather gloves, a black jacket, and tight pants. His hair is short and chestnut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: Adran hails from a village terrorized by dire rats. A freak accident while working with his Stableman father left him crippled. He's since become an addict/alcoholic.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Addict, Disease, Shy. Bonds: Enemies. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 9 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: Aquamarine (200 gp). Jade (80 gp). Smoky quartz (30 gp). Aquamarine (200 gp).
Beiro Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue coat over a green low-cut shirt, and a wide-brimmed hat upon his head and is in decent physical shape. His brown hair is singed and shortened. His eyes are brown and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: Beiro was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Professionalism, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 80 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. Blue star sapphire (1000 gp). White pearl (150 gp). Zircon (70 gp). Rich purple corundum (1000 gp). Aquamarine (1500 gp). Smoky quartz (70 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Tiger eye turquoise (14 gp). White opal (1000 gp). Pink pearl (150 gp). 1 Medium magic item.
Arannis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean white cloak covering his clean studded leather, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 4000 gp. Azurite (16 gp). Malachite (16 gp). Freshwater pearl (16 gp).
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