Tharivol Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Dyer father left him crippled. He now owns his own business.
Motivation: To clean up the streets; and to prove his worth to the world
Flaws: Impulsive, Mundane, Disease. Bonds: Job, Guardian. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp.
Tharivol Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His brown hair has been sun bleached extensively. His eyes are brown and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.
Motivation: To be a Adventurer again; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. His eyes are hazel and catlike.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Unemployed, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother
Flaws: Fearful, Insane. Bonds: Job, Military, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 29 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 4000 gp. Fiery yellow corundum (400 gp). Coral (140 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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