Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a worn and beaten armor, marred by teas. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: Born in the east his family was never financially stable. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: To share knowledge with the world; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 18 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: Tourmaline (120 gp).
Caeldrim Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with painting.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and to be a glassblower again
Ideals: Artistic, Optimist. Flaws: Fearful. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Jasper (40 gp). Aquamarine (900 gp). Chalcedony (40 gp).
Fivin Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He wears his silver hair down. His green unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the east; and retire the richest man in the east
Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 40 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 900 pp. Fiery yellow corundum (700 gp). Aquamarine (500 gp). Jet (130 gp).
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