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NPC Generator

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Advanced [show]


Nutae Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His hair is cut close to his head. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Nutae grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has worked as a Cartwright like his father before him.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Nutae Lathalas, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Silver pearl (130 gp). Citrine (30 gp). White pearl (130 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He has green eyes and a violet hat with a grey feather.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Gifted. Bonds: Religious, Adventurer, Enemies, Family. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Naill Netyoive, Male Elf Wizard 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 59 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Zircon (20 gp). Black pearl (800 gp). Moss agate (12 gp). Lapis lazuli (12 gp). Deep green spinel (160 gp). Star rose quartz (20 gp). Red-brown spinel (160 gp). Onyx (20 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Carrie Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His white hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Carrie took refuge in the large cave and found the beat up dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Flaws: Shy, Disease. Bonds: Rich, Adventurer, Nature. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Carrie Koehlanna, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 46 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Alexandrite (500 gp). Chrysoberyl (130 gp). Red-brown spinel (130 gp). Citrine (40 gp). Sardonyx (40 gp). Peridot (40 gp). Amethyst (130 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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