Naal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Apothecary does. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich southern family. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Apothecary.
Motivation: He has money and likes to spend it; and to be a banker again
Ideals: Joker. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 51 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Aquan, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 pp. Sardonyx (30 gp). Lapis lazuli (12 gp).
Fivin Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a pixie cut. His ears are large.
Personality: Calm and collected, he is a well trained Dilettante. He has a minor phobia of water and hates getting wet.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Dilettante.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp.
Carrie Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown armored body suit, with a simple grey line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carter father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world.
Ideals: Opinionated. Flaws: Shy, Disease, Insomniac. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 33 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 200 pp. Sard (80 gp). Deep blue spinel (1300 gp). Brown-green garnet (130 gp). Fiery yellow corundum (1000 gp). Black opal (1000 gp). Sardonyx (80 gp). Tiger eye turquoise (16 gp). Onyx (80 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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