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NPC Generator

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Advanced [show]


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Thamior Caerdonel, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Alexandrite (1500 gp). Lapis lazuli (11 gp). Sard (80 gp). Blue star sapphire (400 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Mindartis was born in the east. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Farmer.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Job, Military. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Mindartis Ofandrus, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills History +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 300 pp. Gold cup set with emeralds (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Rael Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a desert tribe. His divine abilities were realized during a raid on his village. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Poor, Nature. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Rael Selevarun, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Religion +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (2400 gp). Gold and ruby ring (8000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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