Berrian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. His long brown hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Berrian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Mentor, Job, Military. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 15)
Armor Class 14
Hit Points 39 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Freshwater pearl (15 gp). Azurite (15 gp). Violet garnet (1500 gp). Onyx (60 gp). 1 Medium magic item.
Nutae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: He got into the Blacksmith business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. Moss agate (6 gp). Moss agate (6 gp). Pink pearl (80 gp). Obsidian (6 gp). Jet (80 gp).
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with pastel pants. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His hair is brown, silky, and of moderate length. He has gleaming, smiling brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.
History: Aramil was born with his mother's beautiful face. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


