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NPC Generator

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Advanced [show]


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. His eyes are blue and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: He got into the Assassin business at a young age. His father was a soldier and died while he was still young. Thamior was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Thamior Firahel, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Deep blue spinel (700 gp). Violet garnet (700 gp). Black opal (1400 gp). Amber (50 gp). Bloodstone (50 gp). Chrysoprase (50 gp). Smoky quartz (50 gp).


Social Check DCs


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, grey shirt, and violet tie. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Eiravel Fasharash, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Gold and ruby ring (2000 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Naill Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naill took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Nature. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Naill Withrethin, Male Elf Wizard 14
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 25 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 5000 gp. Silver pearl (80 gp). Amber (80 gp). Fire opal (1000 gp). Rock crystal (60 gp). Onyx (60 gp). Bloodstone (60 gp). Deep green spinel (80 gp). Amber (80 gp).


Social Check DCs

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