Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bellfounder, and carries lances. His Stetson hat is riddled with cuts and holes. He has violet eyes and a black hat with a blue feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Naal has worked very hard to control his curse. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Job. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Terran, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Rose (80 gp). Lapis lazuli (14 gp). Sard (80 gp). Freshwater pearl (14 gp). Onyx (80 gp). Sardonyx (80 gp). Rose (80 gp). Rich purple corundum (1100 gp).
Carrie Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large tan jacket. His red hair is long and unkept. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Has a crush, Adventurer, Military, Immigrant, Job. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 4000 gp.
Heian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood. He wears a broad hat to cover his moderate length red hair. His eyes are likewise gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Tanner, but he was a colossal failure. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to end his boredom
Ideals: Gifted, Philantrophist. Flaws: Disease, Mundane. Bonds: Job. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Carnelian (30 gp). Jade (60 gp). Emerald (1600 gp). Tourmaline (60 gp). Alexandrite (1000 gp). Blue sapphire (1600 gp). Red-brown spinel (60 gp). Blue quartz (10 gp). Aquamarine (1000 gp). Fire opal (1600 gp).
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