Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Actor, but he was a colossal failure. He struck the Butcher job and began his own company from there.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and to be a actor again
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 62 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Freshwater pearl (12 gp). Lapis lazuli (12 gp). Alexandrite (1000 gp). Rose (30 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.
Soveliss Aloro, Male Elf [Permalink]
Personal [hide]
Description: This western man wears yellow painted combat armor at almost all times. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 72 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 100 pp. Alexandrite (1500 gp). Amber (130 gp). Deep green spinel (130 gp). Amethyst (130 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp).
Immeral Firahel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: Immeral was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Fire opal (1400 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Freshwater pearl (4 gp). Bloodstone (40 gp). Sardonyx (40 gp). Obsidian (4 gp). Fire opal (1400 gp). Pink pearl (40 gp).
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