Aramil Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey coat over a green low-cut shirt, and a top hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Aramil was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Depressed, Antagonistic, Greedy. Bonds: Religious. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 35 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Obsidian (13 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Lathalas, Male Elf [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. His half smiles and brown eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. He has set out to sabotage the competition.
Motivation: Money/treasure; and further expansion of business
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Family, Rich. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 61 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Carved bone or ivory statuette (80 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor, and sports empty pouches on his belt. He keeps his long black hair kept up in a rat tail. He has violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.
History: Born in the south to a Animal Trainer, Immeral learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Sensitive, Hedonist. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Obsidian (11 gp). Banded agate (11 gp). Golden pearl (130 gp).
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