Azaki Othronus, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears black painted combat armor at almost all times. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west to a Marshal, Azaki learned a great deal about his mother's area of expertise. He worked as a nervous Marshal and found it very stressful. He struck the Marshal job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Athletic, Entrepeneur. Bonds: Job. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 29 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 4000 gp. Black pearl (1100 gp). Malachite (10 gp). Deep blue spinel (1100 gp). Azurite (10 gp). Jade (140 gp). Golden yellow topaz (1100 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Adran Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His chestnut hair is long and unkept. His hazel eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Adran was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Actor again; and he feels threatened by others
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Coral (130 gp). Peridot (30 gp). Brown-green garnet (130 gp). Coral (130 gp). Moss agate (7 gp). Blue quartz (7 gp). Alexandrite (700 gp).
Erdan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large green jacket. Beneath his clothing is a huge mess of scar tissue. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are violet.
Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He moves from town to town, unable to find a place to settle.
Motivation: To be a Barrister again.
Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Immigrant, Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 62 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (60 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

