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Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He keeps his long silver hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is greedy

Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Naill Xiloscient, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Perception +5, Sleight of Hand +9
Senses Passive Perception 19
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. Hematite (9 gp). Freshwater pearl (9 gp). Star ruby (1400 gp).


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his greataxe ready. His hair is silver and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Aramil Iranapha, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 9 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Black pearl (700 gp). Jasper (40 gp). Hematite (5 gp).


Social Check DCs


Immeral Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is long and auburn with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Immeral Iranapha, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 200 pp. Peridot (50 gp). Aquamarine (1300 gp). Rose (50 gp). Golden yellow topaz (1300 gp). Red spinel (100 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Azurite (11 gp). Emerald (900 gp). 1 Minor magic item.


Social Check DCs

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