Uthemar Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length brown hair. His hazel eyes dart from person to person.
Personality: Uthemar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Uthemar's homeland. Uthemar decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Bonds: Adventurer, Immigrant, Religious. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Auran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Obsidian (7 gp). Emerald (500 gp). 1 Medium magic item.
Koeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed easterner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Adventurer, Religious. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 33 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 4000 gp. Rhodochrosite (11 gp). Chalcedony (20 gp). Jade (70 gp). Violet garnet (1000 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (1000 gp). Iolite (20 gp). Azurite (11 gp). Onyx (20 gp). Amethyst (70 gp). Red garnet (70 gp). 1 Minor magic item.
Himo Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with top hat. He has a very tight haircut. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Mentor, Nature, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 300 pp.
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Their contribution stands as a beacon of hope for all adventurers!

