Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His white hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He has a crush on the local Body Guard; and he would like to get married and retire
Flaws: Greedy, Impulsive. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 10 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 300 pp.
Efferil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Map Maker, who enjoyed hunting, Efferil was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He struck the Marshal job and began his own company from there.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Terse, Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 28 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 900 pp. 1 Minor magic item. 1 Minor magic item.
Naeris Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Naeris was born the youngest of three triplets. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Fighting, Artistic. Bonds: Attractive, Guardian, Family. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 8 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 1000 pp. Chrysoberyl (160 gp). Azurite (7 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.
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