Aramil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. His auburn hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his chestnut hair well, parting it to the left. He wears large thick round spectacles.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Navigator, Naal learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: He is greedy; and he has money and likes to spend it
Bonds: Attractive, Adventurer, Job, Rich. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 200 pp. A necklace of small pink pearls (3000 gp).
Koeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has a long red beard with little hanging trinkets. He is baby faced.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Gifted, Impeccable. Bonds: Rich, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 28 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (1500 gp).
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