Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a brown shirt with thin tan vertical stripes and grey pants. His golden hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves writing and to teach people writing more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, In love. Occupation: Tailor
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 30 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 4000 gp. 1 Minor magic item.
Hadarai Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair, while still mostly brown, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Merchant.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Job, Religious. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 600 pp. Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown costume with the symbols of the four houses of cards on his torso. With bright red hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 43 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Moss agate (6 gp). Onyx (60 gp). Star rose quartz (60 gp). Aquamarine (600 gp).
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