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NPC Generator

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Azaki Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His brown hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Azaki grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Flaws: Sensitive. Bonds: Attractive, In love, Religious, Adventurer. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Azaki Suithrasas, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Terran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 300 pp.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He dresses in tan turtlenecks beneath a blue coat with brown slacks, and his gloved hand is found clutching a bastard sword. He sports a flattop hair cut. His eyes are likewise amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Aramil was born in the north. At a young age he loved to build and create. In his 10th year, his parents were killed by a dire rats raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Persistence. Bonds: Job, Enemies, Family, Rich. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Aramil Arnuanna, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold music box (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Hadarai grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hadarai took refuge in the large cave and found the beat up sai and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadarai Iranapha, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 26 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 32000 sp. Obsidian (8 gp).


Social Check DCs

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