Suhnae Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His white hair, when down, is lengthy. His brown eyes peer out from beneath his wide-brimmed red hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Layabout, who enjoyed hunting, Suhnae was taken on many hunting expeditions. After coming to the age of reason, Suhnae took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and wants to raise his children well
Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Nature, Family. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: Onyx (80 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Red-brown spinel (100 gp). Red-brown spinel (100 gp). Alexandrite (800 gp). 1 Medium magic item.
Raer Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. His eyes are brown and beady.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the west, but his parents moved at a very young age to the east. Raer was born on a far western island where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Bloodstone (80 gp). Tourmaline (100 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears violet painted combat armor at almost all times. His hair is short and white. His eyes are amber and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Korfel hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 63 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Old masterpiece painting (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Jeweled electrum ring (5000 gp). Jeweled gold crown (5000 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Medium magic item.
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