Naeris Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He dresses like a well dressed Dyer does, marred by teas. His moppish blonde hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. Deep blue spinel (500 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small desert village. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Joker. Flaws: PTSD. Bonds: Job, Nature. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Celestial
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Violet garnet (1100 gp). Banded agate (4 gp).
Theriatis Liadon, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Jeweler, Theriatis learned a great deal about his mother's area of expertise. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Poor, Job. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 74 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Large well-done wool tapestry (200 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item.
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