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NPC Generator

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Advanced [show]


Adran Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Adran studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants revenge against drow.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Adran Ariessus, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Druidic
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp. Tiger eye turquoise (6 gp). Amethyst (160 gp). Deep blue spinel (1600 gp). Coral (160 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Rose (40 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large tan jacket. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Detective, Naal learned a great deal about his father's area of expertise. He worked as a nervous Detective and found it very stressful. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Naal Floshem, Male Elf Wizard 14
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Nature +8, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 6000 gp. A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Koeth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is long and blonde with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Koeth Meliamne, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 10 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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