Raer Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.
History: When he was but 6 years old his parents immigrated from the south. He worked as a nervous Doctor and found it very stressful. He has drifted from career to career and currently works as a Doctor.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 9 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Red spinel (90 gp). Golden yellow topaz (1000 gp). Amethyst (90 gp). Smoky quartz (60 gp). Aquamarine (1000 gp). Golden pearl (90 gp). Obsidian (9 gp). Peridot (60 gp). Golden yellow topaz (1000 gp). Blue quartz (9 gp).
Uthemar Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. With a patchy red beard and wild red hair. This violet eyed southerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother
Flaws: Shy. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 6 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 400 pp.
Naeris Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is golden and curly. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is an amazing painter.
History: He was born several months after his mother was called into army service. Naeris was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Hunter. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Poor, Job, Military, Immigrant. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

