Lamlis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear red clothing when he does not wear armor. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments
History: Gifted from a young age, Lamlis studied abroad. When Lamlis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: To reunite with his old friends.
Ideals: Athletic, Gifted. Bonds: Military, Adventurer. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Dreali Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, yellow, dusty cloak. He has wavy brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Addict, Fearful. Bonds: Immigrant, Religious. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 200 pp.
Efferil Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Sensitive. Bonds: Mentor, Rich, Adventurer. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp.
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